GAMING

Global Games. Local Impact.

Game localization, character voices, trailer localization and LQA.

Built for game studios, publishers and mobile games helping you enter new markets faster, communicate clearly, increase trust and reduce vendor complexity.

ABOUT THE INDUSTRY

The Global Gaming Market Demands Local Authenticity

The gaming industry generates over $180 billion annually and continues to expand across Asia, Latin America, Eastern Europe and the Middle East. Players expect games to feel native  not just translated. From UI strings and subtitles to full character voice-over and cultural adaptation, localization is now a core part of game quality and player experience.

DIGI MEDIA works with game studios, publishers and mobile developers to deliver localization that preserves gameplay feel, character voice and brand tone across every target market. We support projects from indie releases to AAA titles handling everything from LQA testing to full multilingual voice casting.

CHALLENGES & SOLUTIONS

What gaming clients need to solve

01
Game localization at scale
Game studios, publishers and mobile game developers need game localization that preserves gameplay meaning, terminology and cultural relevance across every target market.
02
Character voice casting
From indie studios to AAA publishers, finding the right character voices in multiple languages while maintaining personality, emotion and player immersion across the full cast.
03
Trailer localization
Trailer localization for game studios and publishers requires speed, creative adaptation and voice talent that matches the energy of the original — critical for global launch campaigns.
04
LQA & linguistic testing
LQA catches in-context errors that standard translation misses — truncated text, broken UI strings and culturally inappropriate content across mobile games and console titles.
05
UI/UX text adaptation
Mobile games and publishers need UI/UX text that fits character limits, matches player expectations and feels native — not just translated from the source language.
06
Simultaneous global launches
Game studios and mobile publishers need all language versions ready on the same day — requiring tight coordination between localization, audio and technical teams.
HOW WE WORK

From brief to delivery

01
Industry
Gaming
02
Capabilities
TextAudioTech
03
Services
  • Game localization
  • Character voices
  • Trailer localization
  • LQA & testing
04
Result
A game that feels native in every market it launches in.
WHAT WE DO

Gaming Services

01
Game Localization
In-game text, UI, menus, quests, store pages, metadata and marketing localization.
Learn more →
02
Character Voices & In-Game VO
Casting, recording and direction for characters, NPCs, trailers and in-game audio.
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03
Trailer Localization
Translation, voice over, subtitles, dubbing and mix for trailers and launch assets.
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04
LQA & Testing Support
Language quality review, terminology, context checks and in-game testing support.
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WHY IT MATTERS

What you gain

01
Enter new markets faster

Game studios and mobile publishers launch localized versions simultaneously — no delays, no separate vendor coordination.

02
Player immersion

Character voices, UI text and dialogue that feel native — players engage more deeply when the game speaks their language.

03
Communicate clearly

Game localization that preserves meaning, tone and gameplay intent across every language version.

04
Increase trust

Publishers and studios who deliver polished, locally relevant content build stronger audience loyalty in every market.

05
Higher content consistency

Terminology, character voices and style kept consistent across all languages and all game updates.

06
Reduce vendor complexity

Game localization, voices, trailers and LQA from one team — no fragmented workflows, no coordination overhead.

PRICING MODELS

How we price gaming projects

Per Word / Project
LOCALIZATION & LQA
Transparent pricing for text-heavy localization projects. Used for in-game text, UI strings and metadata.
Per Finished Minute
VOICE & TRAILER
Flexible media pricing based on finished content duration. Used for character voices and trailer VO.
Project Based
FULL CAMPAIGNS
Custom pricing for complex multilingual projects covering localization, audio and delivery in one brief.
READY TO START?

Let's make your game feel local in every market

Tell us your game, platform and target markets.